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Zoos & Baseball

We live in interesting times. According to several notable authors, we are living in the Experience Economy, the Entertainment Economy, the Dream Society and the era of Experiential Marketing, Emotional Branding and EVEolution. Keenly aware of the challenges that impact cultural institutions and, especially, zoos, Strategic Leisure recognizes the sophistication with which cultural institutions must compete for consumers' leisure time and money.

The Baseball Effect
Within this Enriched Realitysm milieu, zoos are like baseball:

– Everyone knows what the experience is.
– Everyone knows where to find it.
– Everyone says they like it.
– Yet, people do not do baseball or zoos as often.

Consumers today constantly evaluate the comprehensive value of their investment of time, which is soberly understood, by an aging and stressed population, to be a precious allocation in the zero sum game of life. Within this market psychology, and in relationship to other entertainment opportunities (including the increasingly satisfying choice of being entertained at home), Strategic Leisure believes that zoos, like baseball, are perceived by many to be more passive, lower impact experiences. The National past time is past its prime.

Zoos and baseball share the common descriptor of physical context in the word “park,” and are both “pleasant” ways to spend the afternoon. For an increasing number of people, however, a pleasant park experience, of whatever theme, is no longer compelling enough. Baseball, at least, has the multi-billion dollar media industry as a powerful, self-interested booster. Zoos are left to evolve and flourish, or stay the same and become increasingly challenged and diminished.

Age Compression
Layered on top of the impact of the Baseball Effect, zoos are also being impacted by another related trend: Age Compression. Age Compression is the label the entertainment industry has given the phenomena that kids are growing up faster, evolving out of the childhood content and reaching teenage-type attitudes earlier in their physical age, and even “maturing” physically earlier than past generations. As Age Compression is adversely impacting such American mainstays as children’s animated films, it is surely reducing
the archetypal zoo market of families with young children.

Commercial Competition
Commercial enterprise has entered the reality-based enrichment purview of museums, aquariums, science centers and zoos with smart-money zeal. The competition in the content-rich leisure market has multiplied manifold in the last decade.


Can zoos adapt and survive the
evolution of entertainment?
E-mail us your thoughts.

Consider the following:

– Disney has developed a zoo as theme park.

– National Geographic is not a magazine. It is not even an adventure, it is a multitude of Ventures, a natural history empire with its own cable channel, Eco Challenge, IMAX films, adventure, travel and other magazines, and an e-commerce enterprise.

– Discovery Communications not only has the Discovery Channel, but the Animal Planet, The Discovery Kids, Learning Channel (TLC), Discovery Health, Discovery Travel, Discovery Science, Discovery Civilization, Discovery Wings, and Discovery Home & Leisure channels, in addition to the Discovery Stores around the country, and Discovery.com, which includes an online resources called Discovery School and features sections called the Parent Channel, the Teacher Channel.

User-Active Home Entertainment
In-home entertainment has become exponentially ubiquitous and ever more compelling, and the threat is probably even larger than it might first appear.

Big, beautiful, high definition visual and surround sound audio, high speed bandwidth and hundreds of cable channels are only the obvious, ubiquitous factors making home entertainment more compelling.

Home entertainment is becoming much more user-active, which is far more insidiously threatening to out-of-home leisure industries like zoos than screens and speakers. Today, our domestic, networked, and converged electronics sport hardware and software
so powerful they have actually become simple,

While the legacy system of the couch potato will live on, the American home is becoming a hot bed of creativity, as everyday people become producers of their own creativity. The resulting sense of accomplishment may be one of the strongest of human "addictions," afflicting many with symptoms of personal expression and self-worth. And the sociology of "Cheers" is only a click away; so, the home even becomes a portal through which to connect and share one's creative output. Home isn't what it used to be. It is much, much more.

These four immovable forces, the Baseball Effect, Age Compression, Commercial Competition, and User-Active Home Entertainment threaten the organizational species known as zoo. Survival of only the fittest, of only the most committed, creative and nimble, is the evolutionary destiny.

Importance
of Being Zoo

Strategic
Design

Before, during
& after architecture

Scope of Services
Historical Zoo Scope

Baltimore Zoo
Strategic Leisure Client
Minnesota Zoo
Strategic Leisure Client
Phoenix Zoo
Strategic Leisure Client
Can zoos adapt and survive the evolution
of entertainment?

E-mail us your thoughts.

 

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